%PDF-1.4 %âãÏÓ 1 0 obj << /Type /Catalog /Pages 2 0 R >> endobj 2 0 obj << /Type /Pages /Count 2 /Kids [5 0 R 7 0 R] >> endobj 3 0 obj << /Type /Font /Subtype /Type1 /BaseFont /Helvetica >> endobj 4 0 obj << /Type /Font /Subtype /Type1 /BaseFont /Helvetica-Bold >> endobj 5 0 obj << /Type /Page /Parent 2 0 R /MediaBox [0 0 595.28 841.89] /Resources << /Font << /F1 3 0 R /F2 4 0 R >> >> /Contents 6 0 R >> endobj 6 0 obj << /Length 5195 >> stream BT /F2 22 Tf 0.06 0.08 0.12 rg 1 0 0 1 46 789.89 Tm (Steam Beta Adds Pyrowave Codec for) Tj ET BT /F2 22 Tf 0.06 0.08 0.12 rg 1 0 0 1 46 762.89 Tm (Lower-Latency Remote Play) Tj ET BT /F2 11 Tf 0.72 0.14 0.18 rg 1 0 0 1 46 725.89 Tm (TechRounder PDF Edition) Tj ET BT /F1 9.5 Tf 0.36 0.39 0.46 rg 1 0 0 1 46 709.89 Tm (Live article: https://www.techrounder.com/games/steam-beta-adds-pyrowave-codec-for-lower-latency-remote-play/) Tj ET q 0.82 0.85 0.9 RG 1 w 46 691.39 m 549.28 691.39 l S Q BT /F1 10 Tf 0.24 0.27 0.32 rg 1 0 0 1 46 679.39 Tm (By Vipin PG | Published September 23, 2026 | Updated September 23, 2026 | Format: Article | 3 min read) Tj ET BT /F2 13 Tf 0.72 0.14 0.18 rg 1 0 0 1 46 656.39 Tm (In brief) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 636.39 Tm (Valve has added an experimental video codec called Pyrowave to the Steam Client beta. The codec) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 621.39 Tm (gives Steam Remote Play a high-bandwidth option designed to reduce streaming latency.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 596.39 Tm (Valve has added an experimental video codec called Pyrowave to the Steam Client beta. The codec) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 581.39 Tm (gives Steam Remote Play a high-bandwidth option designed to reduce streaming latency. It is available) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 566.39 Tm (on Windows and macOS, and on Linux when the experimental SteamRT3 Steam Client is enabled.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 544.39 Tm (Valve describes Pyrowave as a high-bandwidth, low-latency codec. It uses the host and client GPUs to) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 529.39 Tm (encode and decode frames, while supporting YUV 4:4:4 color and HDR when the connected hardware) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 514.39 Tm (supports them. The feature is aimed at people streaming games or a desktop across a fast local) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 499.39 Tm (network.) Tj ET BT /F2 15 Tf 0.08 0.1 0.14 rg 1 0 0 1 46 471.39 Tm (Pyrowave trades bandwidth for latency) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 447.39 Tm (Most video codecs try to reduce the amount of data sent across the network. Pyrowave is designed to) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 432.39 Tm (use more bandwidth to reduce streaming latency. Valve says it can use five to ten times more) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 417.39 Tm (bandwidth than other streaming codecs, so it recommends connecting both computers directly to the) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 402.39 Tm (router with at least Gigabit Ethernet.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 380.39 Tm (That makes Pyrowave a better fit for a wired home network where a gaming PC and a second) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 365.39 Tm (computer are close to the router. It is less suitable for a congested Wi-Fi network or a connection with) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 350.39 Tm (a strict bandwidth limit.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 328.39 Tm (The codec can use YUV 4:4:4 for more precise color data. Valve says the option may be useful when) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 313.39 Tm (streaming a desktop or reading text on a 4K display, although it is disabled by default because it needs) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 298.39 Tm (more bandwidth and processing time. HDR is selected automatically when both the host and client) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 283.39 Tm (support it.) Tj ET BT /F2 15 Tf 0.08 0.1 0.14 rg 1 0 0 1 46 255.39 Tm (Where users can test Pyrowave) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 231.39 Tm (Pyrowave is currently available in the Steam beta on Windows and macOS. Linux users need to enable) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 216.39 Tm (the experimental SteamRT3 Steam Client first. Valve says support for the Steam Link mobile app is) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 201.39 Tm (coming soon.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 179.39 Tm (The codec is experimental and does not guarantee lower latency on every setup. Total Remote Play) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 164.39 Tm (latency includes the time needed for encoding, network transfer, decoding, and display. A faster codec) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 149.39 Tm (cannot remove delays caused by a weak wireless connection or a slow display.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 127.39 Tm (Valve developer Sam Lantinga also clarified that the feature is intended for flat-screen Remote Play. It) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 112.39 Tm (is not a Steam Link VR feature.) Tj ET BT /F2 15 Tf 0.08 0.1 0.14 rg 1 0 0 1 46 84.39 Tm (How to enable Pyrowave in Steam) Tj ET q 0.86 0.88 0.92 RG 1 w 46 42 m 549.28 42 l S Q BT /F1 8.4 Tf 0.42 0.45 0.5 rg 1 0 0 1 46 30 Tm (TechRounder | Page 1 of 2) Tj ET BT /F1 7.2 Tf 0.42 0.45 0.5 rg 1 0 0 1 46 19 Tm (https://www.techrounder.com/pdf/blog/steam-beta-adds-pyrowave-codec-for-lower-latency-remote-play.pdf) Tj ET endstream endobj 7 0 obj << /Type /Page /Parent 2 0 R /MediaBox [0 0 595.28 841.89] /Resources << /Font << /F1 3 0 R /F2 4 0 R >> >> /Contents 8 0 R >> endobj 8 0 obj << /Length 2463 >> stream BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 789.89 Tm (Pyrowave is not enabled by default. To test it on a desktop Steam client:) Tj ET BT /F1 10.5 Tf 0.2 0.23 0.28 rg 1 0 0 1 46 767.89 Tm (1. Open Steam Settings and go to Interface.) Tj ET BT /F1 10.5 Tf 0.2 0.23 0.28 rg 1 0 0 1 46 751.09 Tm (2. Choose Steam Beta Update under Client Beta Participation.) Tj ET BT /F1 10.5 Tf 0.2 0.23 0.28 rg 1 0 0 1 46 734.29 Tm (3. Restart Steam and install the beta update.) Tj ET BT /F1 10.5 Tf 0.2 0.23 0.28 rg 1 0 0 1 46 717.49 Tm (4. Open Settings again, go to Remote Play, and enable Advanced Client Options.) Tj ET BT /F1 10.5 Tf 0.2 0.23 0.28 rg 1 0 0 1 46 700.69 Tm (5. Turn on the Pyrowave option before starting a Remote Play session.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 683.89 Tm (Linux and SteamOS users may need to select the experimental SteamRT3 client in the relevant system) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 668.89 Tm (settings before the option appears. Users can also turn off automatic bitrate control and select a) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 653.89 Tm (setting from 100 Mbit/s to 500 Mbit/s to match the stream to their wired network.) Tj ET BT /F2 15 Tf 0.08 0.1 0.14 rg 1 0 0 1 46 625.89 Tm (What Pyrowave changes for Remote Play) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 601.89 Tm (Pyrowave gives Remote Play an option for users who have more local network capacity than standard) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 586.89 Tm (streaming codecs need. The extra bandwidth may help with latency-sensitive games and desktop) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 571.89 Tm (streaming where compressed text can look soft.) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 549.89 Tm (The trade-off depends on the network. Users should test Pyrowave on their own setup, watch the) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 534.89 Tm (Remote Play performance graph, and compare it with the standard codec. If the connection cannot) Tj ET BT /F1 11 Tf 0.14 0.16 0.2 rg 1 0 0 1 46 519.89 Tm (sustain the extra traffic, Pyrowave may provide no improvement and can make the stream less stable.) Tj ET q 0.86 0.88 0.92 RG 1 w 46 42 m 549.28 42 l S Q BT /F1 8.4 Tf 0.42 0.45 0.5 rg 1 0 0 1 46 30 Tm (TechRounder | Page 2 of 2) Tj ET BT /F1 7.2 Tf 0.42 0.45 0.5 rg 1 0 0 1 46 19 Tm (https://www.techrounder.com/pdf/blog/steam-beta-adds-pyrowave-codec-for-lower-latency-remote-play.pdf) Tj ET endstream endobj xref 0 9 0000000000 65535 f 0000000015 00000 n 0000000064 00000 n 0000000127 00000 n 0000000197 00000 n 0000000272 00000 n 0000000414 00000 n 0000005660 00000 n 0000005802 00000 n trailer << /Size 9 /Root 1 0 R >> startxref 8316 %%EOF